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Slay.one Wiki
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Advanced strategy
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= Conceptual Strategies = These strategies focus on '''how''' you play Slay.one, and can be applied to your overall gameplay. === Prediction === [[File:Prediction.png|thumb]] Prediction is quite literally the '''most important''' strategy in [[slay.one]]. It is practically a prerequisite for being a successful player. Prediction is based on the idea that you can predict or calculate where a player will move to (if they are moving) and then fire there. As a result, you will not miss the player but rather hit them directly where they are moving, dealing the maximum amount of [[damage]]. In the diagram to the right, the bot is moving in downwards. Instead of firing where the bot is now, I’m firing where the bot is moving to in order to deal maximum damage. This is because if I fire where the bot '''currently''' is, by the time the [[Grenade Launcher|grenade]] reaches the bot, the bot will already have moved away. Check [https://media.giphy.com/media/l3mZriyBCae9yR4ti/giphy.gif this gif] for an example - notice at the end how the player aims to the left instead of where the player was at the same time that he fired, because his opponent was moving towards the left. For another example, click [https://media.giphy.com/media/3oFzmqwMFfjAprJFMk/giphy.gif here]. Prediction is the key to dealing the maximum damage and winning your fights - if you can predict your opponent’s moves and in turn fire where they will be to deal maximum damage, you will become a much better player. === '''Pick Your Fights''' === Know which fights to join and which fights to stay out of. There will be other players to kill, you don’t have to hunt down every single player. For example, if there are 3 players converging onto another player, don’t run into the middle of the fight - you may be caught up in the blast and be killed by the other players. In general, it is easier to pick off single players (unless you know they are better than you, in which case, it’s better to avoid them) as they have nowhere to run to and you can continue chasing them. === '''Know When to Run''' === You can't win every fight - if you're losing, know when to give up and retreat. Remember, advanced strategies focus on remaining alive more than killing more people. As a general rule, if you are facing an opponent with more health than you, better [[weapons]] (e.g. a [[Grenade Launcher|grenade launcher]] vs. [[Laser Gun R|green laser]]), and/or a strategic advantage, it's better to retreat and live to fight another day (check out [https://media.giphy.com/media/3o7bue8RREUoXq0oCI/giphy.gif this gif] for an example). However, if you can manipulate them into a trap (e.g. on the edge of '''The Forest''' and blast them into the water) and kill them, you can choose to take this option, though it is riskier. ==== '''I. Facing down teams''' ==== When facing a team of players, first decide whether or not you will be able to deal with them without dying or not. If you decide to run and survive, then the [[teleport]] ability, [[Grenade Launcher|grenade]]/[[Rocket Launcher|rocket]] shield jumping, and just running away are all viable options. However, if you decide to face off the players, the cardinal rule of facing off teams is to '''never''' let them attack you from all sides. You can deal with the teamers individually or simultaneously. If you want to deal with the teamers individually, an example strategy would be pushing one away with rockets/grenades then dealing with the other - alternatively attacking one then the other. Whatever you do, remember to keep your enemies in one manageable position so that they don't overwhelm you. If you choose to engage the teamers simultaneously, then make sure to use splash damage weapons like grenade launchers or rockets to deal damage to both at the same time. Again, make sure that you keep all your opponents in a manageable position by preventing them from encircling you.
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